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Dead Zen Master
The last post on his blog has many comments saying goodbye, and mainly wishing him well on his onward journey. I don’t believe there is any onward journey, but it would be nice to think there was. My favourite of the comments I read was from an anonymous commenter, and reads:
Goodbye, you magnificent bastard. You join the ranks of Bill Hicks, Frank Zappa, and Hunter S. Thompson: for decades frustrated malcontents like me will be saying, "You know who we really need now?" and thinking of you.
Can’t argue with that.
Hail Eris! And 23 skidoo.
1. The title of his post, by the way, is from another of RAW’s blog posts.
Book Notes 22: The Sandman: The Dream Hunters, by Neil Gaiman and Yoshika Amano
A retelling of a Japanese folk tale, this. A monk lives alone in a very minor and secluded temple. He falls in love with a fox, who has taken the form of a woman at the time. and who tries to get him to leave the temple with her. When he is attacked via his dreams, she tries to protect him.
Although presented in the physical form of a modern graphic novel, this is actually a prose short story with full-page (and two-page) illustrations.
It’s very fine, but at the same time, a long way from essential, in my humble opinion.
[tags]book notes 2006, books, Gaiman, sandman, comics, graphic novels[/tags]
Book Notes 21: The Sandman Midnight Theatre, by Neil Gaiman and others
A collection of some of Neil's shorter comics work. All fine and dandy, but far from essential. The most interesting one for me was a Swamp Thing story for which they had reunited the old art team ('old' in the sense of, from the days when Alan Moore was writing it) of Steve Bissette and John Totleben. So that it looked 'right', even for me, who has always paid much more attention to story than artwork. I've never bought a comic because of its artists, but often have because of its writer. That's why it was mainly Alan Moore who brought me back to comics as an adult: he's a great storyteller.
Indeed, I fairly often find myself annoyed or frustrated with sections of comics where the story is told entirely or mainly visually, and for reasons of poor reproduction, or just the artist(s) not being as good as they think they are, it’s hard to work out what’s supposed to be going on.
That happened to a small extent in one of the stories here, in which Gaiman uses the ‘old’ Sandman character, who was published by DC long ago, and was in abeyance when he reimagined the character as the Lord of Dreams that we know today. The old Sandman is a masked adventurer in the intra-war years. His mask is a gas mask, and his weapon is a gun that fires sleeping gas.
This story is a kind of crossover between the two versions of The Sandman. The old one has cause to visit the house in England where an old wizard has the Lord of Dreams captured - as at the very start of Gaiman’s Sandman, in other words.
All in all, reading this was not time wasted, but it wasn’t that great.
Book Notes 20: The Complete Ballad of Halo Jones by Alan Moore and Ian Gibson
Another old Moore from the 2000 AD days. I've read it before, as three separate volumes, but I totally didn't remember anything about Book 3, in which Halo joins the army. Well, the Space Marines, or whatever you want to call them.
It’s a great story about an ordinary young woman in a very un-ordinary world. Much better than the last one, and very much more than a curiosity: highly recommended.
Book Notes 19: Tom Strong's Terrific Tales, by Alan Moore, Steve Moore, and others
This is a strange one. Moore (Alan) has,as I understand it, started up his own line of comics, called ‘America’s Best Comics’. A strange name, too, for a guy living in Northampton, but hey, maybe it helps them to sell in Peoria (wherever that is).
Tom Strong is a kind of Doc Savage/Tom Swift figure. The stories are kind of fifties/sixties futurist styled. They’re not that good, unfortunately. In, of course, my humble opinion. Even the ones written by Moore (there are several other writers) aren’t up to his usual high standards.
A curiosity. Though I notice that there is a range of other Tom Strong books, so maybe there’s more to it all than would seem from this.
[tags]book notes 2006, books, comics, Alan Moore, Tom Strong, America’s Best Comics[/tags]
Book Notes 18: Radio Free Albemuth, by Philip K Dick
Ah, how we love the paranoid fantasies of our Phil. As does Hollywood, considering how many of his works have been made into films.
Not much chance of that ever happening to this one, mind you (though they’ve done A Scanner Darkly now, so you never can tell).
This is kind of a prequel or counterpart to Valis, which I read a good number of years ago. In a similar way, Dick himself is one of the central characters, though it is not him who believes that an alien intelligence – the Vast Active Living Intelligence System – is communicating with him.
We are in an alternative America: instead of Nixon becoming President in 1968, an even more authoritarian, fascist figure called Ferris F Freemont does. His regime quickly takes on an extreme McCarthyite nature.
Valis sends a message of hope from beyond the stars. Or is it from another dimension? Or is it God? Nicholas Brady does not know, and neither do we. A significant portion of the book consists of him and his writer friend, Phil, discussing possibilities for what it could be that contacts him in dreams, and sometimes lends him lifesaving information and even healing powers. But no real conclusion is reached.
It’s an OK read, but is largely unresolved by the end: though not without hope.
Book Notes 17: Vellum, by Hal Duncan
I finally get to read Vellum, then. I'd been waiting for the paperback for a while, as I said back in Book Notes 7. I've pre-ordered the sequel, Ink, in hardback, though, which should be recommendation enough.
We are, once again, in the territory of myths walking the Earth. This time they are angels and demons, gods and devils, and their powers extend far beyond Earth, and into the Vellum. This is a kind of multiverse, a visual metaphor for the many-worlds theory, you might say (though the book walks the fantasy line, more than science fiction, the use of nanotech notwithstanding).
It starts really well, and I loved the whole first half, but the second half loses focus somewhat. The pace slows, and it seems a tad repetitive. Though I may have picked up this last criticism from John Clute’s review of it, which I glanced at while I was reading the book.
Reading the whole of Clute’s review now, I agree with much of it, though I’m left feeling considerably more positive about the book as a whole than Clute obviously was.
In a way it feels unfinished: not just that it leaves you wanting more, which is a good thing, but I found myself thinking, on more than one occasion after it ended, that I hadn’t actually finished reading it. However, Hal himself points us at a review which captures the meaning of the ending perfectly, and makes me think I need to read things more closely and think about them more carefully. Though sometimes you just need to have something pointed out to you, to make you realise that you understood it all along.
It is a great, sparkling debut (though whether it is possible for work to be simultaneously a debut and a ‘masterpiece’, as the blurb has it, is something that caused some discussion in my house), and highly recommended.
Book Notes 16: The Extraordinary and Unusual Adventures of Horatio Lyle, by Catherine Webb
Catherine Webb is only 19; she had her first novel published at 14. It makes you sick; though it shouldn’t.
Horatio Lyle is a scientist and investigator in Victorian times. He has a dog called Tate, but there’s a lot more to this book than bad sugar-manufacturer-related jokes. The blurb describes it as “Sherlock Holmes crossed with Thomas Edison as written by Terry Pratchett”, and that’s not a bad assessment; though it’s not as funny as Pratchett. I read it with my nine-year-old son, and he thoroughly enjoyed it: though not so much the descriptive passages, and he was disappointed by the ending.
I thought the descriptive passages were very well written and incredibly evocative, but there were rather too many of them; and while I enjoyed it at the time, actually the action was on the weak side, and she didn’t make as much of the plot as she could have.
And that ending: what a letdown. See, the story is that this ancient plate of great cultural significance has been stolen from the Bank of England, and various groups are trying to get it back.
It turns out that one of the groups consists of some sort of supernatural beings. They are a bit vampirish, but they have the traditional fear of, and vulnerability to, iron, of Faerie. They believe the plate has great power.
There are investigations and plots; but not really very many of them. It’s very well written, as I say, but kind of lightweight.
I see that there’s a sequel out already, so in time we might see whether her plotting skills have got any stronger.
Book Notes 15: Appleseed, by John Clute
This is a very, very strange book. It's strange in the spacefaring future it describes, but it's probably even stranger linguistically.
I used to read John Clute’s book reviews in Interzone, years ago, when he reviewed there regularly,1 so linguistic strangeness was exactly what I expected when I picked this up.
What I mean by linguistic strangeness is this: you used to have to read his reviews with a good dictionary to hand, and if you were diligent you might learn three new words in even the shortest review. His erudition was legendary, and he liked to display it. At first that used to annoy me, because it seemed that he chose willfully obscure words: he appeared to be doing no more than displaying his vocabulary for its own sake. Showing off, in other words.
But as time went on I grew to appreciate the way he made us stretch, and I moved towards the conclusion that, yes, he had an unfeasibly large vocabulary – or was unreasonably quick to reach for the thesaurus – but he did it in order to achieve precision in meaning: why use a word that is nearly right, when there is one that is exactly right? Plus, it was part of his style, his reviewer’s voice, if you will.
So to his first SF novel, then. It is strange. It is very, very strange. It’s a space opera set in our galaxy a few hundred years in the future. There are humans and a range of aliens, plus various sentient AIs. Much is made of the fact that humans smell: they have to keep away from other species, and avoid getting emotional when they do meet others, to keep their pheromone production under control. No other sentient species suffers from this problem, it seems. Furthermore, when humans meet each other, it is very unusual – extremely rude, even – to make eye contact.
I don’t know if Clute is trying to tell us something about our own society, here, but it seems to me that, with the state of technology on display, something would have been done about the smell, if it was really that much of a problem. The eye-contact thing is just bizarre. Maybe (since they exist in a state of close integrations with their computers, intelligent and not) it’s a reference to the lack of direct personal contact that we get from our present interactions on the net.
Those are relatively minor matters, though: what of the story?
Our hero is Freer, who is a free trader, with his own ship, the Tile Dance. It is staffed solely by him and run by a sentient pair of artificial Minds: KathKirt. All AIs are bipartite; they manifest through Masks, which are said to ‘face’ ‘Jack’ or ‘Flyte’. I still don’t understand what these are supposed to mean. Did I mention that it’s a strange book?
The galaxy is in danger from something called plaque, which appears to be a kind of plague causing a dementia-like effect in artificial Minds (and maybe in biological ones, too; that wasn’t clear). As things develop, it turns out that a passenger that Freer Has taken aboard knows the route to a legendary planet which is the source of ‘Lenses’, the only thing that can cure the data plague.
They have to run from the forces of the Insort Geront, who want to stop them getting the Lenses. These are spacefaring luddites, in the form of multi-bodied (or at least multi-headed) quadrupeds (possibly) who are constantly eating live prey, including the younger members of their own families.
On the way they dock at an artificial moon, which turns out to be a legendary lost world. Or something.
There’s an awful lot going on in this book, and I can’t honestly say that I understood all of it. But it’s a fascinating read in many ways, and is worth the effort. Recommended.
-
He may do so again: I’ve allowed my subscription to lapse in recent years, but in the latter years that I did subscribe, he had stopped reviewing there almost completely. ↩︎
Book Notes 14: Viriconium, by M John Harrison
This is a reissue in the Fantasy Masterworks series, of all - or nearly all - of Harrison's 'Viriconium' stories. Four of the collected works are novels (though short ones) and the rest short stories. I had read only one of them before, the last-written and last presented here: 'A Young Man's Journey to Viriconium' appeared in Interzone a long time ago. I don't think I understood it then, though: it doesn't really make much sense out of context.
Though as it happens, the context of that one story is different from that of all the others. The others are all set in Viriconium, or in the lands that surround it. This final one is set in our world; it tells the tale of some people who dream of Viriconium, who believe that it is real, who believe that they might be able to reach it one day.
Whether anyone would actually want to get to Viriconium if they could is another matter. It is a sort of dream city at the end of time. It has a constant feeling that the world has run down, that time is running out. Humanity has fallen from the great technological highs of the ‘Afternoon Cultures’, and now survives on scavenged technology - machines so advanced that they are still running after millennia - and on traditional crafts.
So most of the weaponry, for example, consists of swords, but there are a few prized energy blades, or baans. People travel on horseback, or walk, to get around, especially after the last few aircars are destroyed in the War of the Two Queens, which is part of the subject matter of ‘The Pastel City’.
Did I mention that this doesn’t belong in the Fantasy Masterworks line? Just because people fight with swords, and the technology is advanced beyond their understanding into Clarke’s (Third) Law territory, doesn’t make a book sword & sorcery. This is science fiction, where the science is breaking down; or at least, the knowledge of it is.
Despite all the stories having been published before, there are copyright dates for only a few of them, and previous-publication details for none. Which to my mind detracts slightly from the collection.
Also, the first story is listed as ‘Viriconium Knights’ in the contents and on its own title page, but as Viriconium Nights" (which is the title I recall having heard of before) on the copyright page. This could, of course, be deliberate, as I have a vague recollection of having heard that this is not a simple collection and republication, but that there has also been some reworking.
It is not easy reading: it is a 500-page book, and it took me over a month to read it. Now, I’m not that fast a reader these days, but that is slow. But at no point was I thinking, “This is heavy going,” or, “I can’t be bothered with this.” Rather, it’s just that some prose styles are denser than others, and Harrison’s is dense. In a good way. Highly recommended.