Death-Penalty Blues

This Week, BBC1’s late-night political discussion programme, had a piece last night from Colonel Tim Collins, who used to be “Britain’s most senior soldier in Iraq”. He was saying that Saddam Hussein should hang as soon as possible, and that we should have the death penalty in Britain.

I won’t reiterate the many general arguments against the death penalty here, but consider these. Collins tried to justify the execution of Saddam by citing the brutality of Saddam’s regime. The thing is, you don’t demonstrate the wrongness of a brutal regime by exercising the most brutal form of punishment. You don’t win that way: at best you draw, and who wants to draw with a dictator? You win by showing that you’re better than that; by behaving in a civilised way.

He went on to say that it’s “incoherent” that Britain should have nuclear weapons, but not have the option to execute terrorists. I see absolutely no logical connection between the two, and neither did Michael Portillo. Nor could Collins make the connection in a way that made any sense.

Using the death penalty isn’t a sign of strength: it’s a sign of weakness. The truly strong can both show mercy, and behave in a way that separates them from the caveman.

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Book Notes 15: Appleseed, by John Clute

This is a very, very strange book. It’s strange in the spacefaring future it describes, but it’s probably even stranger linguistically.

I used to read John Clute’s book reviews in “Interzone“:http://www.ttapress.com/IZ.html, years ago, when he reviewed there regularly1, so linguistic strangeness was exactly what I expected when I picked this up.

What I mean by linguistic strangeness is this: you used to have to read his reviews with a good dictionary to hand, and if you were diligent you might learn three new words in even the shortest review. His erudition was legendary, and he liked to display it. At first that used to annoy me, because it seemed that he chose willfully obscure words: he appeared to be doing no more than displaying his vocabulary for its own sake. Showing off, in other words.

But as time went on I grew to appreciate the way he made us stretch, and I moved towards the conclusion that, yes, he had an unfeasibly large vocabulary — or was unreasonably quick to reach for the thesaurus — but he did it in order to achieve precision in meaning: why use a word that is nearly right, when there is one that is exactly right? Plus, it was part of his style, his reviewer’s voice, if you will.

So to his first SF novel, then. It is strange. It is very, very strange. It’s a space opera set in our galaxy a few hundred years in the future. There are humans and a range of aliens, plus various sentient AIs. Much is made of the fact that humans smell: they have to keep away from other species, and avoid getting emotional when they do meet others, to keep their pheromone production under control. No other sentient species suffers from this problem, it seems. Furthermore, when humans meet each other, it is very unusual — extremely rude, even — to make eye contact.

I don’t know if Clute is trying to tell us something about our own society, here, but it seems to me that, with the state of technology on display, something would have been done about the smell, if it was really that much of a problem. The eye-contact thing is just bizarre. Maybe (since they exist in a state of close integrations with their computers, intelligent and not) it’s a reference to the lack of direct personal contact that we get from our present interactions on the net.

Those are relatively minor matters, though: what of the story?

Our hero is Freer, who is a free trader, with his own ship, the Tile Dance. It is staffed solely by him and run by a sentient pair of artificial Minds: KathKirt. All AIs are bipartite; they manifest through Masks, which are said to ‘face’ ‘Jack’ or ‘Flyte’. I still don’t understand what these are supposed to mean. Did I mention that it’s a strange book?

The galaxy is in danger from something called plaque, which appears to be a kind of plague causing a dementia-like effect in artificial Minds (and maybe in biological ones, too; that wasn’t clear). As things develop, it turns out that a passenger that Freer Has taken aboard knows the route to a legendary planet which is the source of ‘Lenses’, the only thing that can cure the data plague.

They have to run from the forces of the Insort Geront, who want to stop them getting the Lenses. These are spacefaring luddites, in the form of multi-bodied (or at least multi-headed) quadrupeds (possibly) who are constantly eating live prey, including the younger members of their own families.

On the way they dock at an artificial moon, which turns out to be a legendary lost world. Or something.

There’s an awful lot going on in this book, and I can’t honestly say that I understood all of it. But it’s a fascinating read in many ways, and is worth the effort. Recommended.

He may do so again: I’ve allowed my subscription to lapse in recent years, but in the latter years that I did subscribe, he had stopped reviewing there almost completely.

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Book Notes 14: Viriconium, by M John Harrison

This is a reissue in the Fantasy Masterworks series, of all – or nearly all – of Harrison’s ‘Viriconium’ stories. Four of the collected works are novels (though short ones) and the rest short stories. I had read only one of them before, the last-written and last presented here: ‘A Young Man’s Journey to Viriconium’ appeared in Interzone a long time ago. I don’t think I understood it then, though: it doesn’t really make much sense out of context.

Though as it happens, the context of that one story is different from that of all the others. The others are all set in Viriconium, or in the lands that surround it. This final one is set in our world; it tells the tale of some people who dream of Viriconium, who believe that it is real, who believe that they might be able to reach it one day.

Whether anyone would actually want to get to Viriconium if they could is another matter. It is a sort of dream city at the end of time. It has a constant feeling that the world has run down, that time is running out. Humanity has fallen from the great technological highs of the ‘Afternoon Cultures’, and now survives on scavenged technology – machines so advanced that they are still running after millennia – and on traditional crafts.

So most of the weaponry, for example, consists of swords, but there are a few prized energy blades, or baans. People travel on horseback, or walk, to get around, especially after the last few aircars are destroyed in the War of the Two Queens, which is part of the subject matter of ‘The Pastel City’.

Did I mention that this doesn’t belong in the Fantasy Masterworks line? Just because people fight with swords, and the technology is advanced beyond their understanding into Clarke’s (Third) Law‘s_three_laws territory, doesn’t make a book sword & sorcery. This is science fiction, where the science is breaking down; or at least, the knowledge of it is.

Despite all the stories having been published before, there are copyright dates for only a few of them, and previous-publication details for none. Which to my mind detracts slightly from the collection.

Also, the first story is listed as ‘Viriconium Knights’ in the contents and on its own title page, but as Viriconium Nights” (which is the title I recall having heard of before) on the copyright page. This could, of course, be deliberate, as I have a vague recollection of having heard that this is not a simple collection and republication, but that there has also been some reworking.

It is not easy reading: it is a 500-page book, and it took me over a month to read it. Now, I’m not that fast a reader these days, but that is slow. But at no point was I thinking, “This is heavy going,” or, “I can’t be bothered with this.” Rather, it’s just that some prose styles are denser than others, and Harrison’s is dense. In a good way. Highly recommended.

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